Modeling II

Master Procedural Modeling
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About This Course

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Modeling II is a course that's designed to help you master procedural modeling.  Unlike the previous course - Modeling I, this specifically focused on intermediate / advanced topics that revolve around designing tools, using a combination of vex + native nodes, and controlling systems that allow you to create anything.  

Rather than focusing on one large project, the main focus is on exercises that target the fundamental skills / techniques.  This makes modeling II different than other courses.  Rather than getting a formula for creating "XYZ" you'll gain a toolset for tackling any scenario you encounter.

Intermediate/Advanced

A basic understanding of Houdini and CG is assumed throughout this course.  Be sure to follow the Houdini for The New Artist series before taking this course.

Duration

Approx 6 Hours 45 Min

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Tyler Bay

Lead Instructor and Owner of CG Forge
About
Tyler Bay is an experienced 3D artist who founded CG Forge in 2019.  Before establishing CG Forge, he spent many years working as a freelancer in film, online education, advertisement, biomedical animation, virtual reality, graphic design, and product visualization industries.  Tyler aims to keep courses simple, thorough, and straight-to-the-point - which has become the heart and soul of what CG Forge is all about.  That goes a long way towards ensuring that the skills you learn are applicable towards meeting production challenges while offering you the best courses and resources to reach your goals.