Modeling I

Get started with modeling in Houdini
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About This Course

Learn about a variety of modeling topics

Modeling I is designed to help you get started with modeling in Houdini. Like always, we'll take a hands-on approach to learning things by creating each item with a specific purpose in mind while exploring a variety of technical and artistic topics along the way.  The course starts with an overview of modeling of Houdini.  We then move onto two exercises which explore the destructive/procedural modeling tools in Houdini, and finally the rest of the course consists of a variety of exercises designed to introduce new nodes, challenges, and techniques which become progressively more difficult.

If you decide to buy the course at a flat price, be sure to contact to gain access to a free month of the Node Bible.

Beginner - Intermediate

No need to be a Houdini expert here - these lessons are designed to be very understandable. 


3 Hours 27 min

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Tyler Bay

Lead Instructor and Owner of CG Forge
Tyler Bay is an experienced 3D artist who founded CG Forge in 2019.  Before establishing CG Forge, he spent many years working as a freelancer in film, online education, advertisement, biomedical animation, virtual reality, graphic design, and product visualization industries.  Tyler aims to keep courses simple, thorough, and straight-to-the-point - which has become the heart and soul of what CG Forge is all about.  That goes a long way towards ensuring that the skills you learn are applicable towards meeting production challenges while offering you the best courses and resources to reach your goals.