Environments I

Conjure vast lands with skill and might
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Establish Large Scenes

Environments I is a great course for those who have gone through the basics of Houdini and wish to put them to good use by making a large environment.  Some highlights of the course include how to use Lidar scans, procedural shading, compositing tricks with Davinci Resolve, and much more.  By the end of the course, you'll have plenty of skills to start developing any environment you'd like.


Environments I relies on a set of basic Houdini skills that need to be established ahead of time.  Make sure that you have at least gone through the fundamental courses, and consider reviewing other courses if you run into knowledge gaps along the way.


Approx. 7.5 Hours

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Tyler Bay

Lead Instructor and Owner of CG Forge
Tyler Bay is an experienced 3D artist who founded CG Forge in 2019.  Before establishing CG Forge, he spent many years working as a freelancer in film, online education, advertisement, biomedical animation, virtual reality, graphic design, and product visualization industries.  Tyler aims to keep courses simple, thorough, and straight-to-the-point - which has become the heart and soul of what CG Forge is all about.  That goes a long way towards ensuring that the skills you learn are applicable towards meeting production challenges while offering you the best courses and resources to reach your goals.