Destruction II

Learn how to use Sop-level RBD tools
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Quickly learn about Sop-level RBD tools

-- COMING SOON -- Destruction II is designed to help you understand the ins-and-outs of sop-level rbd toolsets.  These tools were introduced in Houdini 18 and offer a variety of useful, high-level workflows which enhance your RBD workflows.  We'll explore these topics through a series of small scenes which are designed to take advantage of these tools.


You'll want to be comfortable with the basics of Houdini before following this course. 



Course is Under Construction 

Estimated Completion Date:

  Be sure to keep a lookout for the next e-mail notification.  Once the course is complete, you'll see an e-mail sent out to your e-mail address which is associated with your username on CG Forge.

Have a Question? 

If it's related to the course, be sure to send your message to  Remember to include your scene file too. 
For all other inquiries, feel free to use the right-hand forum.
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Tyler Bay

Teacher, Artist, and Owner of CG Forge
Tyler Bay is an experienced 3D artist who founded CG Forge and has also worked in film, advertisement, biomedical animation, virtual reality, graphic design, and product visualization.  He aims to keep courses simple, thorough, and straight-to-the-point.  All that goes a long way towards ensuring that the skills you learn are applicable towards meeting production challenges while offering you the best courses.