Destruction II

Explore Sop-Level RBD Workflows
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Explore Sop-level RBD Workflows

Destruction II is designed to help you understand the ins-and-outs of sop-level rbd workflows.  This course goes far beyond dropping a few sop level nodes and telling you what each parameter does.  We'll take things to the next level by helping you understand and improve on the existing SOP-level workflows to help you build setups which are practical and useful in a variety of situations.  Here, you'll find all sorts of tips and tricks that are sure to help you optimize and improve your RBD workflows in a variety of ways.


You'll want to be comfortable with the basics of Houdini before following this course. 


About 5 Hours 20 Min

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Tyler Bay

Lead Instructor and Owner of CG Forge
Tyler Bay is an experienced 3D artist who founded CG Forge in 2019.  Before establishing CG Forge, he spent many years working as a freelancer in film, online education, advertisement, biomedical animation, virtual reality, graphic design, and product visualization industries.  Tyler aims to keep courses simple, thorough, and straight-to-the-point - which has become the heart and soul of what CG Forge is all about.  That goes a long way towards ensuring that the skills you learn are applicable towards meeting production challenges while offering you the best courses and resources to reach your goals.