Attribute Promote
Visit the Node Bible
Attribute Promote
The Attribute Promote node is used to convert one kind of attribute to another. In practice, this node gets used all the time because sometimes solvers and other nodes expect attributes to be point attributes instead of primitive (or vice-versa).
This node is also useful for times when you want to add, average, find the median, or anything of that sort by promoting as a detail attribute. Detail attributes only store one value per entry (unlike points, prims, or vertices) so we can calculate this value in a variety of ways through the Promotion Method parameter.
This node also allows you to re-name and delete existing attributes.
General Parameters:
Original Name:
-- This is asking for the attribute name that you'd like to promote
Original Class:
-- This is asking you what kind of attribute currently exists (is it associated with points? prims? vertices? or detail?)
New Class:
-- This is asking you what you would like to convert the new attribute to.
Piece Attribute:
-- This section is assuming that you have some kind of attribute that's being used to identify various pieces that belong to a mesh and/or multiple meshes. So, you'll need to use the connectivity SOP to create a unique piece attribute if you don't have one established yet. Once you have a piece attribute, (usually called @class or @name) you can then use this parameter along with the "Promotion Method" to assign one value to each piece. To see this in action, watch the video above at 2:58 and notice how the same color will get assigned to each piece of the fractured mesh depending on what you've selected in the promotion method parameter. In practice, this is useful for controlling attributes in RBD simulations.
Promotion Method:
-- When the attribute promote runs across multiple values for an attribute, how should it calculate the new values when promoting it to a point/prim/vertex/detail attribute? That's what this parameter is asking you. This allows you to take the _____ (average, min, max, sum, etc...) of multiple values when the attribute promote encounters them to figure out the resulting values.
Change New Name + New Name:
-- If you'd like to rename the attribute to something else once its promoted, then you can do so by specifying it here.
Delete Original:
-- This parameter is very important to keep track of. By default, this node will delete the existing attribute and only keep whatever you promote. So, if you promote a point attribute to prim, then this will delete the original point attribute and leave only the resulting prim attribute.
Featured links
About Mentorship Calls
To book a call, just visit https://www.cgforge.com/book-consultation
Study Plan Call
Look at the welcome email for further instructions on how to schedule a call if you are a Premium Subscriber.
Premium Member Discord
Unlike the standard discord server, the Premium Member server receives faster replies, feedback on projects outside CG Forge courses, and exclusive discounts on mentorship calls that aren't offered anywhere else.
Houdini Education License
In summary, the educational license of Houdini acts much like Houdini Indie - but at a discounted price. The main difference between Indie and Education is that this version of Houdini cannot be used for commercial projects. It's great, however, for learning and preparing a demo reel without the limitations of Houdini Apprentice.
Unlock Resources
One of the best examples of this is the Node Bible. This resource acts like an encyclopedia of Houdini knowledge. Each entry features a node, goes through all the parameters, and offers video quick tips on how to use each node. The Node Bible goes beyond the native Houdini documentation because it's easier to understand, offers practical examples, and links up to nodes that get used in the courses.
In the resource sections, you'll also find quick tips that cover a variety of miscellaneous topics along with The Weekly Wrangle - which is a series dedicated to advice and real-world conversations surrounding career success.
Redshift Discount
https://www.maxon.net/redshift
Aug 28th, 2024 Changelog
General Changes:
• New, simplified website design is now live!
◦ All new particle banner is featured on the home and after login pages
◦ The after-login page now features courses that are sorted by ones that you have recently watched. This makes it easier to continue watching whatever you’ve been working on without scrolling through all the courses to find what you’re looking for.
◦ There is also a new “resources” section that can be found beneath the “Browse Courses” on the after-login page. This makes it easier to bring up the Node Bible, the “Tips + Tricks,” or Weekly wrangle in a new tab
◦ “CG Forge Academy” has been replaced with a “Mentorship Calls” at the top menu (see below for more details)
◦ The resources dropdown now features “Tips + Tricks” (see below for details)
◦ Certification requirements have been slightly re-written to be easier to understand
◦ Subscriptions have been re-designed from the ground up (see below for details)
Subscription Changes:
• Subscriptions have changed to include a "Basic Subscription" and a "Premium Subscription" option. The Basic Subscription renews monthly, and the “Premium Subscription” renews every 4 months. Yearly subscriptions have been removed.
◦ These changes only affect new subscribers. Existing subscribers will not see anything change with their auto-renewal amount.
◦ 10% off a Redshift yearly subscription is now included with the Premium Subscription. (If you are currently a 4 or 12 month subscriber, then just email support@cgforge.com for this)
◦ A new “Study Plan” call has been added to the Premium Subscription. (If you are currently a 4 or 12 month subscriber, then just email support@cgforge.com for this)
◦ A Houdini education license is now available for “Premium” subscribers. (If you are currently a 4 or 12 month subscriber, then just email support@cgforge.com for this)
◦ For more information, visit the subscriptions page.
• CG Forge Academy has been redesigned to be easier to use.
◦ 45 minute calls have been removed. Existing coupons are still valid and can be used towards 90 minute sessions for the amount listed on each coupon.
◦ 8 week mentorships have been removed - Instead, you can book as many 90 minute calls as you’d like.
◦ Free onboarding calls have been removed - Instead, premium subscribers now receive a complimentary “Study Plan Call” that establishes a personalized curriculum moving forward.
◦ The “CG Forge Academy” top menu is now replaced with “Mentorship Calls” and only allows for booking 90 minute calls.
All new “Tips and Tricks” resource page:
• “Tips and Tricks” is now a resource page that holds all quick tips, Houdini update videos, and other miscellaneous videos in one place. If you’re looking for “Quicktips Season One and Two” or "Houdini 19 Updates" they have now migrated over to the “Tips and Tricks” resource section.
Discord changes:
• The CG Forge Discord channel will now be divided into two categories: “Basic Members” and “Premium Members.” The premium member channel will be invite-only to premium subscribers or those who are currently enrolled in a 4 or 12 month subscription. If you eligible to join the premium discord channel, email support@cgforge.com for an invitation.
◦ Basic Discord members will no longer receive support for projects that are outside the topic of CG Forge courses.
◦ Premium Discord members will receive support for projects outside of CG Forge content
◦ Premium members will receive discounts on mentorship calls, and basic members will not.
◦ Premium members will have their questions / posts answered before basic members
◦ Early access to courses will now be exclusively provided to premium members via the discord channel.
If you have any further questions about these changes, feel free to email support@cgforge.com
Cheers,
- Tyler
1:1 Support and Feedback
Unlock ALL Courses
Instead of paying lots of money for ONE course, you can pay less for a library of courses.
With CG Forge, you can also count on highly refined content that's conveniently found in one place. This makes it easy to cut through the clutter of Houdini tutorials out there and make the most of your time while you learn.