Learn about Sop-Level RBD Tools, Improved Destruction Workflows, and More
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- Skill Level - Intermediate - TBD
- Prerequisites: Vex Foundations I (Or basic vex knowledge), Shading Techniques I (Or basic Shading/Texturing knowledge) Houdini for the New Artist II Houdini For the New Artist , Destruction I and Pyro I
- Description - Destruction II is a course that's designed to help you understand the new Sop-level RBD tools which were introduced with Houdini 18. In addition to that, we'll also be improving our Destruction workflows by utilizing destruction-ready models and adding smoke.
More Lessons on the Way!
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Tyler Bay founded CG Forge as a place to host excellent tutorials. He also has experience working in film, advertisement, biomedical animation, virtual reality, graphic design, and product visualization. All this goes a long way in offering you the best courses, and you can be sure that what you learn is directly applicable to meeting production challenges.
Vex Foundations I
Get started with coding with vex through theory, practice, and application
Houdini For the New Artist II
Establish a great foundation of Houdini skills while learning how to create magical transformation effects.
Shading Techniques I
Learn about Tri-planar projections & take your shading to the next level