Shading Theory

Learn the principles behind shading in 3D graphics
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About This Course

Make Smarter Shading Decisions

Shading Theory is a course designed to help you get familiar with shading concepts that are universal to all applications. The course is split between observing the behavior that light has in the real world with practical application. To demonstrate this, we'll be using the principled shader with Karma. However, the concepts covered in this course are universal to any render engine. By the end of these lessons, you'll have a solid understanding of how light reacts to objects in the real world along with practical knowledge when it comes to applying these principles to shader settings that are found in Houdini.


No need to be a Houdini expert here - these lessons are designed to be very understandable. 


1 hour 30 min

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Tyler Bay

Lead Instructor and Owner of CG Forge
Tyler Bay is an experienced 3D artist who founded CG Forge in 2019.  Before establishing CG Forge, he spent many years working as a freelancer in film, online education, advertisement, biomedical animation, virtual reality, graphic design, and product visualization industries.  Tyler aims to keep courses simple, thorough, and straight-to-the-point - which has become the heart and soul of what CG Forge is all about.  That goes a long way towards ensuring that the skills you learn are applicable towards meeting production challenges while offering you the best courses and resources to reach your goals.