Pyro I - Smoke & Steam
Get started in the right direction with Pyro I - Smoke & Steam
About This Course
Get Started with Houdini Pyro
Pyro I is designed to help you get started with creating pyro with Houdini. We'll begin by talking about how pyro generally works and then move right into a project-based scenario by creating steam for a coffee mug. We'll analyze reference, talk about best-practices, manipulate fields with microsolvers, and render everything out. By the end of it, you'll have plenty of ideas to experiment with along with project files that you can use for rendering.
Have a Question?
If it's related to the course, be sure to send your message to email@example.com. Remember to include your scene file too.
For all other inquiries, feel free to use the right-hand forum.
Teacher, Artist, and Owner of CG Forge
Tyler Bay is an experienced 3D artist who founded CG Forge and has also worked in film, advertisement, biomedical animation, virtual reality, graphic design, and product visualization. He aims to keep courses simple, thorough, and straight-to-the-point. All that goes a long way towards ensuring that the skills you learn are applicable towards meeting production challenges while offering you the best courses.