L-Systems & Instancing

Learn how to procedurally model plants while instancing millions of polygons
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About This Course

Harness the power of Lsystems & Instancing

    L-systems offer a way to procedurally model geometry. If you've ever wanted to create foliage, complex fractal geometry, or spline-based models from scratch, then L-systems offers you a way of doing so through understanding it's own language.
  In addition to L-systems, you'll learn more about instancing and how to work efficiently with Houdini. We'll be rendering out millions of polygons with both Mantra and Redshift while aiming to optimize render times as much as possible. These optimizations are applicable across a wide variety of 3D topics. 

Intermediate

You'll want to be comfortable with the basics of Houdini before doing this course.

Duration

3 Hours 33 min

Have a Question? 

If it's related to the course, be sure to send your message to tyler@cgforge.com.  Remember to include your scene file too. 
For all other inquiries, feel free to use the right-hand forum.
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Tyler Bay

Teacher, Artist, and Owner of CG Forge
About
Tyler Bay is an experienced 3D artist who founded CG Forge and has also worked in film, advertisement, biomedical animation, virtual reality, graphic design, and product visualization.  He aims to keep courses simple, thorough, and straight-to-the-point.  All that goes a long way towards ensuring that the skills you learn are applicable towards meeting production challenges while offering you the best courses.