- Description - Vex is a coding language native to Houdini, and with it, you can accomplish almost any task in VFX. This course aims to make the learning process easier by teaching the subject in a way that you won't find anywhere else. To start things off, we'll begin with a combination of theory and basic demonstration that carefully builds one idea on top of the next until you hold a deeper understanding on what's going on.
Once this is established, we'll then create a particle effect that utilizes vex in a practical way so that you can get an idea of how it applies to a production scenario. Finally, the last portion of the course is dedicated towards a wide variety of exercises that help you practice vex in a way that truly solidifies the main ideas and prepares you for more complex tasks in the future.
Tyler Bay founded CG Forge as a place to host excellent tutorials. He also has experience working in film, advertisement, biomedical animation, virtual reality, graphic design, and product visualization. All this goes a long way in offering you the best courses, and you can be sure that what you learn is directly applicable to meeting production challenges.
Houdini for The Artist - Modelling I
Discover Houdini's modelling toolkit, how to procedually model, and the terrain tool-set
Houdini For The New Artist Part II
Build a solid foundation of Houdini skills while creating a golden metamorphosis effect.
L-Systems & Instancing
Learn how to procedurally model plant formations while instancing millions of Polygons